![]() As you complete songs, you gain points that go towards a Mojo meter. Not sure if this is new to the franchise or not, but it has a number of additional incentives to keep playing. Thankfully, there are only a handful of fringe cases like this. Sure, the source material doesn’t give you much to work with, but the super hero motif and dance moves Ubisoft went with feel horribly out of place. Rick Astley’s Never Gonna Give You Up is the worst offender by far. At its worst, the visuals don’t match the song at all. My favourite is Rock Lobster, as that one actually has a dancing lobster in it. At its best, it’s like you’re watching a fancier classic iPod commercial dedicated to that song. The franchise isn’t really known for its presentation value, though I do enjoy watching the dance routines when the visual accoutrements match the song. Not sure if it’s because they’re recycling dance moves from the previous games, or if it’s because they’re sticking a bit too closely to the choreography formula that they seemingly employ on every song, but the phenomenon is noticeable to series veterans. Having played 1 and 2 in the past, the choreography is fairly solid, though many of the dances are starting to feel the same. You can shore up your playlist with downloadable DLC, though your previous songs won’t carry over, and as of writing there’s only 15 downloadable songs available without any more on the horizon as far as I know. ![]() I personally can’t stand the use of covers in most music games, and here is no exception. The vast majority of these songs are original recordings, though there are still a few covers strewn about. The nature of the setlist is such that you probably won’t like everything, though it should appease most in a party environment. Just Dance 4‘s setlist covers a wide range of different musical artists from Elvis to Carly Rae Jepsen. However, the counterpoint to that is the fact that Dance Central‘s insistence on accuracy makes it harder to break out at a party and have everyone enjoy it. Personally, I’ll always hold the game’s inability to tell you exactly how to score a perfect on every single move against it. All of the pros and cons of this control scheme carry over to the Wii U, so there should be no surprises. With your Wii Remote in hand, you follow the on-screen dance moves as best you can. Also, the Wii U version that I’m playing has a few console-exclusive perks that may be enough get you back on the dance floor once again.Īt its core, this is the same Just Dance you’ve been playing since its inception. However, for fans of the series, that’s not necessarily a bad thing. Just Dance 4 is the recent main-line entry to the series that’s mostly another one of those. After the Wii U Menu loads, you will be prompted to enter Data Management to move or copy data.Have you grown tired of cutting a rug with Ubisoft yet? Based on how well the Just Dance series continues to sell, probably not.Connect the USB storage devices to the Wii U console, and then power on the Wii U.If you copy data between two USB storage devices, whichever device remains connected to the Wii U after the transfer will become the default location for all new saves.This cannot be changed unless the USB storage device is removed. ![]() If you copy save data from a USB storage device to system memory, the USB storage device data will remain the default location and all new saves will continue to be saved to the USB storage device.If you copy save data from your system memory to a USB storage device, the USB storage device will become the default location for all new saves for that title. ![]() If you have already formatted a drive to work with the Wii U console, you should not need to do so again. Each drive will need to be formatted to work with the Wii U console before you will be able to copy or move data. ![]()
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